#ifndef LITTLEFIGHTER_H
#define LITTLEFIGHTER_H

#include "mirrorboss.h"
#include "player.h"
class LittleFighter :
	public MirrorBoss
{
public:
	LittleFighter(string);
	LittleFighter(void);
	~LittleFighter(void);
	void updateAi(const unsigned long elapsedTime);
	void update(const unsigned long elapsedTime);
	virtual void scalePower(const char power);
};
typedef boost::shared_ptr<LittleFighter> LittleFighterPtr;

#endif
